I wanted to improve upon what I saw as flaws in Kingsland and created Crest Isle. There is lots of empty space between the capture points, and if you're unable to find a vehicle, there's quite a bit of walking. Kingsland's rotating spawns are a great mechanic, but I find large maps unwieldy to play. While playing with 60 bots, with modded skins and weapons, my framerates dropped to around 30. Kingsland is one of the most well known BR maps in the Ravenfield community. Let's look at my BR map, Crest Isle, for example.īR maps have been done before, since near the launch of the steam workshop in fact. Research can be done through looking at images like floor plans or stock photos, finding videos of a location, playing a game that has done that location before and many more ways. If it has, I check out that version and see what I can do differently and make it suite my preferences. I try to browse through the Steam Workshop and find out if anything similar to my idea has been done before. ![]() ![]() ![]() Summary: Before actually making the map, I like to come up with a location first.
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